List of protocols and ports [Документация VAS Experts]

List of protocols and ports

  1. Built-in protocols — updated along with the SSG software version. Installing a new version requires a DPI reboot, which causes traffic interruption.
    If needed, they can be supplemented with up-to-date attributes from the VAS Cloud. This is only necessary for complex protocols, but the option is available for all.
  2. Cloud protocols created by VAS Experts — are periodically updated from the VAS Cloud. This ensures that popular applications remain up-to-date as their behavior changes.
  3. Custom (user-defined) protocols — protocols created by users via the GUI using VAS Cloud tools. These have higher priority than those loaded from the VAS Cloud, and within them, IP:PORT takes precedence over IP and CIDR. It is possible to add a protocol based on IP, SNI, or AS. Guide.

Поиск:

ProtocolIDDPI versionProtocol groupProtocol typeUpdateDescription
QQLive4918712.2UnknownBuilt-inAs neededqqlive operates on port 49187 and is used by QQLive for live video streaming in the Tencent ecosystem.
Thunder4918812.2UnknownBuilt-inAs neededthunder operates on port 49188 and handles peer-to-peer communication or updates in Thunder file sharing platforms.
Soulseek4918912.2UnknownBuilt-inAs neededsoulseek operates on port 49189 and is used by the Soulseek peer-to-peer file sharing network for music distribution.
Popo4919012.2UnknownBuilt-inAs neededpopo operates on port 49190 and supports Popo services for instant messaging or lightweight communication.
AOL/ICQ4919212.2UnknownBuilt-inAs neededLegacy instant messaging protocol used by AOL Instant Messenger and ICQ.
Battlefield4919412.2GamingBuilt-inAs neededBattlefield games use encrypted UDP matchmaking and real-time player sync over EA's servers.
Second Life4919512.2UnknownBuilt-inAs neededsecond life operates on port 49195 and supports Second Life for virtual world communication in the Second Life platform.
Halflife24919712.2GamingBuilt-inAs neededHalf-Life 2 uses the Source engine networking protocol over encrypted channels for gameplay sync.
GRE4919812.2Tunneling, secure, ssl, pkiBuilt-inAs neededGRE (Generic Routing Encapsulation) is a tunneling protocol developed by Cisco to encapsulate a wide variety of network layer protocols.
EGP4919912.2UnknownBuilt-inAs neededegp operates on port 49199 and supports Exterior Gateway Protocol for routing between autonomous systems.
SCTP4920012.2UnknownBuilt-inAs neededsctp operates on port 49200 and supports Stream Control Transmission Protocol communication for transport-layer services.
IP-in-IP4920112.2Data transferBuilt-inAs neededIP-in-IP is a tunneling protocol used to encapsulate one IP packet within another, supporting VPN and overlay networks.
RTP4920212.2Voice over IPBuilt-inAs neededReal-time Transport Protocol, used for delivering audio and video over IP networks.
StealthNet4920312.2UnknownBuilt-inAs neededstealthnet uses port 49203. No additional documentation found.
Aimini4920412.2UnknownBuilt-inAs neededaimini may be used for messaging or chat services (port 49204).
Truphone4920512.2UnknownBuilt-inAs neededtruphone operates on port 49205 and is used by the Truphone service for secure mobile VoIP or SIM-based communication.
ICMPv64920612.2Network servicesBuilt-inAs neededA protocol for ICMPv6 (Internet Control Message Protocol for IPv6), managing IPv6 control.
CrossFire4920712.2UnknownBuilt-inAs neededcrossfire operates on port 49207 and handles online multiplayer communication for the Crossfire game.
Dofus4920812.2UnknownBuilt-inAs neededdofus operates on port 49208 and enables multiplayer connectivity for the MMORPG Dofus.
Fiesta4920912.2UnknownBuilt-inAs neededfiesta operates on port 49209 and is used by Fiesta services for social or gaming network communication.

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