List of protocols
- Built-in protocols — updated along with the SSG software version. Installing a new version requires a DPI reboot, which causes traffic interruption.
If needed, they can be supplemented with up-to-date attributes from the VAS Cloud. This is only necessary for complex protocols, but the option is available for all. - Cloud protocols created by VAS Experts — are periodically updated from the VAS Cloud. This ensures that popular applications remain up-to-date as their behavior changes. Description
- Custom (user-defined) protocols — protocols created by users via the GUI using VAS Cloud tools. These have higher priority than those loaded from the VAS Cloud, and within them, IP:PORT takes precedence over IP and CIDR. It is possible to add a protocol based on IP, SNI, or AS. Guide.
- DSL protocols — protocols described in the DSL language and connected to DPI as a separate module, without reinstalling the software or causing traffic interruption. Unlike custom protocols, a DSL protocol is a finite state machine that analyzes the first N packets of a flow against defined conditions (ports, AS numbers, payload bytes, DSL expressions) and determines whether the flow matches the protocol.
DSL protocols are created by VAS Experts specialists upon client request to Technical Support.
| Protocol | ID | DPI version | Protocol group | Protocol type | Update | Description |
|---|---|---|---|---|---|---|
| h323gatestat | 1719 | 12.2 | Voice over IP | Built-in | As needed | A part of H.323 that deals with gatekeeper status, used to manage and monitor communication devices. |
| h323hostcall | 1720 | 12.2 | Voice over IP | Built-in | As needed | A protocol for managing host-to-host communication in H.323 networks for voice/video. |
| caicci | 1721 | 12.2 | Network services | Built-in | As needed | A protocol for CAI CCI (Computer Associates International), managing network tasks. |
| hks-lm | 1722 | 12.2 | Network services | Built-in | As needed | A protocol for HKS License Manager, securing software access in networked environments. |
| pptp | 1723 | 12.2 | Network services | Built-in | As needed | Point-to-Point Tunneling Protocol used for VPN tunnels over IP networks. |
| csbphonemaster | 1724 | 12.2 | Network services | Built-in | As needed | A protocol for CSB Phone Master, managing phone services in CSB networks. |
| iden-ralp | 1725 | 12.2 | Network services | Built-in | As needed | A protocol for Iden RALP (Resource Allocation Protocol), allocating resources. |
| iberiagames | 1726 | 12.2 | Network services | Built-in | As needed | A protocol for IberiaGames, managing Iberia networked gaming systems. |
| winddx | 1727 | 12.2 | Network services | Built-in | As needed | Wind River Diagnostics Exchange protocol used in RTOS system state sync. |
| telindus | 1728 | 12.2 | Network services | Built-in | As needed | Used in Telindus networking equipment for diagnostics and remote access. |
| citynl | 1729 | 12.2 | Network services | Built-in | As needed | A protocol for CityNL (City Network License), managing city network licenses. |
| roketz | 1730 | 12.2 | Network services | Built-in | As needed | Roketz multiplayer sync protocol used in retro gaming telemetry exchange. |
| msiccp | 1731 | 12.2 | Network services | Built-in | As needed | MSICCP manages control of channel access in media platforms. |
| proxim | 1732 | 12.2 | Network services | Built-in | As needed | Proxim wireless telemetry protocol used in Wi-Fi mesh and wireless bridge devices. |
| siipat | 1733 | 12.2 | Network services | Built-in | As needed | SIIPAT telemetry protocol used in patient monitoring and IoT medical devices. |
| cambertx-lm | 1734 | 12.2 | Network services | Built-in | As needed | A protocol for Camber TX License Manager, managing Camber software licenses. |
| privatechat | 1735 | 12.2 | Instant messengers | Built-in | As needed | PrivateChat protocol supports secure peer-to-peer messaging in closed group environments. |
| street-stream | 1736 | 12.2 | Network services | Built-in | As needed | Real-time video/audio broadcast sync used in street surveillance systems. |
| ultimad | 1737 | 12.2 | Network services | Built-in | As needed | UltimaD handles status and telemetry for Ultima document management platforms. |
| gamegen1 | 1738 | 12.2 | Network services | Built-in | As needed | GameGen1 protocol syncs multiplayer game state and matchmaking metadata. |
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