List of protocols [Документация VAS Experts]

List of protocols

  1. Built-in protocols — updated along with the SSG software version. Installing a new version requires a DPI reboot, which causes traffic interruption.
    If needed, they can be supplemented with up-to-date attributes from the VAS Cloud. This is only necessary for complex protocols, but the option is available for all.
  2. Cloud protocols created by VAS Experts — are periodically updated from the VAS Cloud. This ensures that popular applications remain up-to-date as their behavior changes.
  3. Custom (user-defined) protocols — protocols created by users via the GUI using VAS Cloud tools. These have higher priority than those loaded from the VAS Cloud, and within them, IP:PORT takes precedence over IP and CIDR. It is possible to add a protocol based on IP, SNI, or AS. Guide.
ProtocolIDDPI versionProtocol groupProtocol typeUpdateDescription
playstation5438812.2GamingCloud2025-01-28PlayStation uses PSN protocols for matchmaking, media sync, trophy sync, and secure login.
yuanshen5439012.2GamingCloud2024-11-18Yuanshen (Genshin Impact) uses secure UDP/TCP game state sync and update protocols.
roblox5440812.2GamingCloud2025-02-04Roblox uses secure WebSocket/HTTP protocols for multiplayer game session control and data exchange.
smtp2512.2E-MailBuilt-inAs neededSMTP (Simple Mail Transfer Protocol) handles outbound mail delivery with optional TLS.
re-mail-ck5012.2E-MailBuilt-inAs neededRe-Mail-CK manages encrypted resending and bounce-handling in complex mail routing environments.
xns-mail5812.2E-MailBuilt-inAs neededXNS-Mail is part of the Xerox Network Systems suite for legacy email message delivery.
ni-mail6112.2E-MailBuilt-inAs neededNI-Mail supports National Instruments' measurement data exchange over secured email protocols.
tacnews9812.2E-MailBuilt-inAs neededTacNews protocol supports tactical information distribution in simulation and strategy environments.
csnet-ns10512.2E-MailBuilt-inAs neededCSNET-NS was an early name resolution protocol for CSNET-based messaging systems.
pop210912.2E-MailBuilt-inAs neededPOP2 is a deprecated email retrieval protocol replaced by POP3.
pop311012.2E-MailBuilt-inAs neededPOP3 (Post Office Protocol v3) allows secure email retrieval from mail servers.
nntp11912.2E-MailBuilt-inAs neededNNTP (Network News Transfer Protocol) enables access to and propagation of Usenet articles.
imap14312.2E-MailBuilt-inAs neededIMAP (Internet Message Access Protocol) allows secure access to email stored on a mail server.
pcmail-srv15812.2E-MailBuilt-inAs neededPCMail-Srv supports an early LAN-based email protocol suite for PC-based messaging.
mailq17412.2E-MailBuilt-inAs neededMailQ protocol checks the mail delivery queue and manages retry logic securely.
qmtp20912.2E-MailBuilt-inAs neededQMTP (Quick Mail Transfer Protocol) is a fast, secure email transfer protocol for large-volume mail systems.
mpp21812.2E-MailBuilt-inAs neededMPP (Multi-Purpose Protocol) is used in gaming and media systems for secure state sync and chat.
imap322012.2E-MailBuilt-inAs neededIMAP3 is an older email access protocol, replaced by IMAP4 for folder and message sync.
imsp40612.2E-MailBuilt-inAs neededIMSP (Internet Message Support Protocol) manages user preferences and folders in email clients.
mailbox-lm50512.2E-MailBuilt-inAs neededMailbox-LM manages mailbox access and licenses in secure enterprise email platforms.

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